Prop and lighting study created in Blender. This project explores NPR (Non-Photorealistic Rendering) techniques to achieve a hand-drawn anime look.
Modeling: Focused on clean topology for the bottle and hand.
Shading: Custom cel-shaders used to manage highlights and the transparency of the liquid.
Lighting: Aimed at replicating high-contrast, 'overexposed' summer sunlight typical of modern anime.